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Stylized Game-ready Asset

Game ready stylized weapon for a Overwatch/Rogue Company style games. Was made in Maya (Low and High poly), UV-unwraping also in Maya, textured and baked in Substance Painter. Render done in Marmoset Toolbag 3. I made this weapon by following a tutorial from Florian Neumann, Overwatch senior 3D artist.

without white text:

without white text:

first-person test in marmoset:

first-person test in marmoset:

lowpoly close-up:

lowpoly close-up:

neutral colors:

neutral colors:

vaporwave colors:

vaporwave colors: